Dark and Light Wraiths and Skeletons Continually Spawn
Damage
60-62
102-104
132-134
Ostarion, the Wraith King [edit]
For untold years, King Ostarion built a kingdom from the remains of his enemies. It was an obsessive's errand, done to pass the long eternities of a monarchy that seemed fated never to end. He believed that as long as he built up the towers of his palace, he could not die. But eventually he learned that he had been deluded...that bone itself could perish. Deeply mistrustful of flesh, he sought a more permanent way of extending his reign, and at last settled on pursuit of wraith energy, a form of pure spirit given off by certain dark souls at death. Should he infuse himself with Wraith Essence, he thought he might create a body as luminous and eternal as his ego. On the millennial solstice known as Wraith-Night, he submitted to a rite of transformation, compelling his subjects to harvest enough souls to fuel his ambition for immortality. No one knows how many of his champions died, for the only survivor who mattered was the Wraith King who rose with the sun on the following morn. Now he rarely spends a moment on his glowing throne—but strides out with sword drawn, demanding a fealty that extends far beyond death.
Striding fearlessly toward his enemies, Wraith King stuns his foes and slashes them into submission. Should his enemies gain the upper hand, his self-resurrecting ultimate ensures he'll have another chance to swing his sword.
Abilities [edit]
Q T
Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target.
| Impact Damage | 75/90/105/120 |
|---|
| Damage Per Second | 20/40/60/80 |
|---|
| Stun Duration | 1.1/1.4/1.7/2 1.8/2.1/2.4/2.7 15 |
|---|
| | Does not pierce Spell Immunity. |
|---|---|
| | Blocked by Linken's Sphere and echoed by Lotus Orb. |
| | Dispellable with strong dispels. |
Ostarion calls on his damned lineage, laying waste to his opponents.
Notes
- Total damage:
- 90/140/190/240
- The projectile travels at 1000 speed.
W V
Restore health based on the damage Wraith King deals when attacking enemy units. Can be cast to summon skeletons with Vampiric Spirit. For every two kills Wraith King or any unit he controls accrue on enemy units, Vampiric Aura adds a skeleton charge. Skeletons respawn once when killed.
| Lifesteal | 9%/16%/23%/30% 17%/24%/31%/38% 10 |
|---|
| Skeleton Duration | 40 50 10 |
|---|
| Creep Kills Needed Per Charge | 2 |
|---|
| Max Skeleton Charges | 2/4/6/8 14 20 |
|---|
| Skeletons Summoned Per Charge | 1 2 20 |
|---|
| Skeleton Spawn Interval | 0.25 |
|---|
| Skeleton Reincarnation Time | 3 |
|---|
| | Disabled by break. |
|---|---|
| | Illusions will carry the aura but cannot use lifesteal. It will always be the toggled off state, which provides the full effect to allies. |
Wraith King's blade drains his enemy's essence to feed his aura.
Notes
- Vampiric Aura's healing visual will not be seen by enemies if Wraith King is invisible.
- Does not affect allied creeps.
- Skeletons cannot be controlled and will automatically attack-move down the lane toward enemies.
- Skeletons will reincarnate once after being killed.
- Casting
Wraithfire Blast on a target will order all skeletons to attack that target.
E E
Wraith King passively deals bonus damage on an attack with a cooldown.
| Critical Damage | 150%/190%/230%/270% |
|---|
5.5/5/4.5/4
3.5/3/2.5/2
| | Critical strike disabled by break. |
|---|---|
| | Illusions can critical strike. |
One blow to crush a foe.
Reincarnation
R R
Wraith King's form regroups after death, allowing him to resurrect when killed in battle. Upon death, enemy units in a radius will be slowed.
| Ability | Allies become Wraiths when killed |
|---|
| Wraith Bonus Attack Speed | 75 |
|---|
| Wraith Bonus Move Speed | 25% |
|---|
| Ability | Reincarnation Spawn Skeletons |
|---|
| | If a nearby allied hero is slain, they will be transformed into a wraith and have their death delayed and gain bonus attack and movement speed. |
|---|---|
| | Causes Reincarnation to have no mana cost and spawn few skeletons to attack each nearby enemy hero when Reincarnation is triggered. |
| | Does not pierce Spell Immunity. |
| | Dispellable. |
Conspirators against the Wraith King wonder why he never stays dead.
Notes
- Revives with full health and mana.
- If Wraith King has both the
Aegis of the Immortal and
Reincarnation available, Reincarnation triggers first. - Wraith King provides vision while reincarnating, equivalent to his current vision.
-
Wraiths can continue attacking, casting, and using items.
-
When the Wraith duration ends, the hero dies and credit for the kill goes to whoever landed the original killing blow.
-
Wraiths will always die when the duration ends, even if death prevention spells are used on them.
-
The Wraith Aura remains active during Reincarnation.
- The talent replaces the slow. Fires Wraithfire Blasts at 500 speed.
Talent Tree [edit]
| Talent Tree | ||
| | 25 | -2s |
| 6 Skeletons Spawned From | 20 | +25% Cleave |
| +26 | 15 | +0.7s |
| +25% -25% | 10 | +8% |
Summons [edit]
Wraith King Skeleton [edit]
Recent Changes [edit]
| Version | Balance Changes |
|---|---|
| 7.32c | |
| |
| 7.32 | |
| |
| 7.31 | |
|
- Click here to view the version history.
Ability History [edit]
- Hellfire Blast (renamed) ➜ Wraithfire Blast
- Critical Strike (renamed) ➜ Mortal Strike
Notable Players [edit]
| K1 | Q | YamSun | Scourge McDuck | StoneBank |
See also [edit]
- Stun
- Slow
- Lifesteal
- Critical Strike
- Resurrection
Additional Content [edit]
- Official Hero Page
- Standard Wraith King (Core) Build by Torte de Lini
References [edit]
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Source: https://liquipedia.net/dota2/Wraith_King
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